![]() My first thought when I heard that Psyonix was in full swing to transfer its ingenious super-successful concept to iPhone and Android was that the concept would be perfect for mobile gaming (it has been around for Switch for almost four years and works great despite a little too low resolution) but when I then saw that it would be some kind of greatly simplified, two-dimensional story - I lost all the craving to play I had previously built up. Easy to play, hard to master - just like old school top titles.
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